Exploring Jobs in STEM with Hands-On Learning (focus on Animals, Environment and Sports)

This class will focus on the many different jobs that are available within STEM. We will focus on Animals, Environment and Sports. The class will then get to pick out individual experiments to try out, from making a windmill to working on projects to learn about water power and even bridge building. Great beginner class to gauge their interest in the sciences. Grades 3-6

Beginning Coding for Ages 4-6 (9 weeks) – Begins Tuesday, March 28, 5pm-6pm

Kids are never too young to learn how to code. This 9-week series is the first steps for ages 4-6 in providing a solid base for the rest of your child’s computer science education. At the root of all computer science is something called an algorithm. The word “algorithm” may sound like something complicated, but really it’s just a list of instructions that someone can follow to achieve a result. This class gives young children an understanding of basic coding principals.

Dragon Dash (Intermediate Coding)

Students will learn to code as they complete fun game-like puzzles. In Dragon Dash, they begin by building a character, then they use block coding language or JavaScript to program that character to navigate through obstacles. Each puzzle introduces new concepts building on what students have already done. Although students feel like they’re playing a game, they are learning computational thinking and the basics of programming logic. Grades K-3.

Happy Maps (Beginning Coding) for Ages 4-6 Introductory Class

Kids are never too young to learn to code. This class is the first step for ages 4-6 in providing a solid base for the rest of your child’s computer science education. At the root of all computer science is something called an algorithm. The word “algorithm” may sound like something complicated, but really it’s just a list of instructions that someone can follow to achieve a result. This class gives young children an understanding of these basic coding principals.

Code Monsters (Intermediate Coding)

Students solve a set of 21 coding puzzles to learn how to program the monsters that they collect. The first puzzles are very simple and introduce basic concepts. As students’ progress through the set, they collect new monsters that they can program and the puzzles become more challenging. They learn and apply computational thinking concepts like sequencing and automation. At the end of this activity, students understand basic programming concepts like conditional logic and sequencing.

Join us for our GRAND OPENING Celebration March 9th-12th

Thursday, March 9th

Our Grand Opening Celebration kicks off with a ribbon cutting ceremony on March 9th at 4:00pm. Food and Drinks will be available as well as lots of giveaways and raffles. Please join us as we commemorate our Grand Opening.
Deal of the Day: Science Kits are 20% off

Friday, March 10th

On March 10th, we will be continuing the fun all day long, with special demo games, giveaways, and refreshments. Come by and check out our newest games and educational toys. There is something for everyone.
Deal of the Day: Munchkin products are 25% off

Saturday, March 11th

On March 11th a special guest appearance by Pikachu from 10-2 will start out our Saturday festivities. We will be raffling off great prizes and gift cards as well as offering refreshments and Flash sales all day long. Come in and take a photo with Pikachu.
Deal of the Day: Pokémon items are 10% off

Sunday, March 12th

Wrap up your weekend with some Sunday Funday family gaming! We will be continuing the celebration in store with some more prizes, refreshments, and of course, lots of fun. Bring the entire family!
Deal of the Day: Melissa & Doug products are 20% off